Post Game Review
Furious Adventure » Devlog
Successes:
- Achieved our initial concept and created levels with fair unfair level design
- Worked collaboratively
- Finished the project on time
- Met game requirements
- Took user feedback and made significant improvements
Challenges:
- On the last day we ran into merge issues
- Had to create new repo
- Rushed to fix the game to its original state
- Gitignore caused animations to be ignored
What we learned:
- Do not leave merging branches till the last day
- Read every error message
Possible future revisions:
- More levels (obviously)
- Create enemies to go along with the platformer challenges
- More unfair = better
- More sprites
- More animation states
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